module · 07

Cabinet

Land-based hardware surfaces — J-Curve, topper, dual-screen, vertical 4K — generated as a coherent visual system per theme. The same art layer that ships to iLottery and paper, retargeted for cabinet geometry.

Our proposition

Cabinet art at the same rhythm as the digital catalog.

Pollard's iLottery, paper and e-tab pipelines all share one theme bible. Cabinet should ride the same bible — so a Casino Freak running on an Ovation cabinet looks like the same brand the player sees on the lobby tile, the paper ticket, and the iPhone. We propose one design pass per theme, multi-surface output: J-Curve hero, topper banner, attract loop, brand-locked SKU sheet.

What ships per cycle

Five surfaces per theme · one design brief · one approval pass

Cabinet · J-Curve

J-Curve hero

5×3 reel + jackpot ladder + hero portrait + cartouche, locked to a canonical layout proven on Coin Baron Kingdom. Two pilot themes shipped — Ice Palace and Casino Freak — confirming the template re-skins to any palette without redrawing geometry.

● 2 pilots livetemplate locked
Cabinet · Topper

Topper banner

The above-the-screen lit banner. Same theme bible, retargeted for the wide horizontal aspect of Pollard's Ovation and Encore tops. Generated alongside the J-Curve in the same brief.

● pipelinein next batch
Cabinet · Attract

Attract loop

The 10-15s idle-state animation that plays between sessions. Built from the same per-symbol motion layer we ship to iLottery and e-tab — no separate animation pipeline.

● pipelinemotion reused
Cabinet · Dual-screen

Dual-screen sync

Top + bottom screen content choreographed as a single composition. Wins on the bottom escalate to the top; jackpot reveals span both. Same theme bible drives both surfaces.

● pipelinebrand-locked
Cabinet · Vertical 4K

Vertical 4K rail

The portrait rail format — same theme art retargeted to the 9:16 ratio for cabinet sidebars and standalone vertical units. One brief, multiple aspect ratios.

● pipelineportrait native
Cabinet · Math

Cabinet math layer

Per-cabinet RTP envelope, denom ladder, jackpot tier topology. Same Kobow distribution engine that powers paper and iLottery — adapted for the higher-stake denominations typical of land-based play.

RGS layerbrand-locked SKU

Why this matters for Pollard

One brand bible across iLottery · paper · e-tab · cabinet — so the player sees one Pollard, not four

Brand cohesion

One theme, four surfaces.

Today the cabinet art team works separately from iLottery and paper. Catalyst proposes one theme brief that resolves to all four surfaces — operator sees consistent brand identity from lobby tile to physical reel.

Iteration speed

Re-skin without re-drawing.

The J-Curve template anchor (Coin Baron Kingdom) lets us drop any theme palette + symbol pack into the locked layout and ship a new cabinet brand in a single approval cycle, not a multi-month redesign.

SKU coverage

One library, every operator.

Brand-locked SKU sheets per operator (state lottery, charity, casino) get generated from one master theme — Pollard ships the same brand to multiple regulators with the right compliance overlay automatically applied.

Roadmap

Sequence proposed for the first three production cycles

Cycle 01 · Now

J-Curve template lock.

Two pilots live (Ice Palace + Casino Freak). Confirms re-skin works at template-level — no geometry redraw needed for new themes.

live
Cycle 02 · Next

Topper + attract pack.

Same two pilots extended to topper banner + 12s attract loop. Establishes the 4-surface bundle pipeline.

queued
Cycle 03 · Next+1

Dual-screen + 4K rail.

Final two surfaces. Locks the 5-surface system. After this, every new theme ships all five in one approval cycle.

backlog